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AS AN ARTIST

With over two years of experience in 3D product visualization and a strong foundation in technical animation and visual effects, I bring a versatile and production-ready skill set that aligns well with any role required in the marketing world. In my most recent role as a 3D Product Visualization Artist at TTI, I played a key part in establishing and developing an in-house visualization pipeline, collaborating closely with engineers, designers, and marketers to deliver photorealistic assets based on CAD data. I’m proficient in Maya, Blender, Unreal Engine, Redshift, KeyShot, Substance Painter, ZBrush, Photoshop, and other industry-standard tools, and I have a deep understanding of optimizing models and materials for real-time engines. In addition to my technical skills, I bring strong project management experience and a proactive, collaborative mindset. I’ve led initiatives to create new pipelines from scratch, taught others about the importance of CGI in design, and remained flexible and curious in fast-paced R&D environments. I believe this adaptability and drive to innovate would allow me to make meaningful contributions to your team from day one. I’m happy to provide a portfolio and further examples of my work upon request.

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